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XenobiologistEdit

Xenobiologists research alien lifeforms known as Metroids and sometimes Xenomorphs. Care and safety is the way to win. Laboratory wasn't designed for uncareful and incompetent personnel, who can't wait to release green friends. Remember, field generators should always be on, and a Fire Extigusher should be nearby, in case of hungry metroid attack. Usage of monkeys in nearby pen will allow you to safely extract and kill the jellyfish.

Metroid cage

A metroid cage.

FamiliarizationEdit

First thing you should do is look around your laboratory. Get used to it, love it, because probably it will be your grave, if you don't read this guide entirely. In the top right corner of laboratory there is a monkey pen - you feed Metroids with contents of the pen. Near the pen there is an operational table, circular saw, scalpel and a Bio-suit. Below monkey pen there are ports to connect gas canisters to, and a trash bin which leads directly to space. In the lower part of laboratory there is a stun baton, which is almost always hoarded, a wrench, button to control Metroid cage shutters, a trash bin for feeding and some fluffy japanese monkey cubes which expand into edible monkies when wet. But the most important part of laboratory is Metroid cage. It contains two shining stars - our Metroids!

Metroid

Population controlEdit

You should always have one Metroid in cage. More than one - you won't be able to work efficiently, less than one - you won't be able to work at all.

Zero MetroidsEdit

You can't do anything anymore. Probably go choose another science branch and begin working there.

One MetroidEdit

If it's a baby, grab two monkies from the pen, put them into trash bin near Metroid cage and flush them. If it's adult, one monkey will be enough. Wait for metroid to grow and split.

Two or more MetroidsEdit

Time to kill a few Metroids. But be careful - you must have one Metroid alive, for breeding. To kill one, get Fire Extigusher, turn safety off, walk into pen, drag a Metroid into small place, such as airlock system between laboratory and Metroid cage, and begin spraying. It's a good idea to get a temperature gun from Researchers, and your Metroid hunting won't be more dangerous than safari. If you're unlucky, and Metroid latched on you, tell crew that your cold corpse will be waiting in Xenobiology.

Experiments with coresEdit

HarvestEdit

Drag a dead Metroid to operational table, with intent Grab click on it, and click on operational table. Then, apply surgical tools in order as follows.

  1. Scalpel
  2. Scalpel
  3. Saw
  4. Saw
  5. Saw

Then you can throw Metroid corpse into space using disposals, store it in a closet nearby, or give it to those Assistants to play with.

PreparingEdit

You need equipment to work with cores, so ask someone for it, borrow or steal.

  • Syringe - to get blood and transfer liquids in cores. Better get three. You can get these from Medbay or in Autolathe.
  • Water - reagent. Your best bet is to steal a large water tank from maintenance.
  • Sugar - reagent. Get from Chemists.
  • Empty Beaker - to hold liquids and pour out failed experiments. Better get two.
  • Hand Labeler - because you need to label cores somehow.

ScienceEdit

Easiest way to determine cores is to test easiest reactions on it. Follow the guide below.

Xenobioflowchart

Reagent scanner is avaible only for chemists. You can check what's inside by drawing reagents from core using syringe, injecting it into an empty beaker and examining the beaker.

How cores workEdit

There are six types of Metroid cores. Five are useful, and sixth - also known as zeroth - is useless. Just a chunk of meat. Better give it to researchers, it's useful for researching Biology. Other types react differently when injected with sugar, blood or acid. Inject the core with sugar or blood, and using other syringe pull out the stuff in it. Therefore, Metroid cores is not just one-time source of profit for Researchers, but it's also supply of liquid plasma, universal enzymes, viruses, cyanide and large ammount of fun for you and entire station. Also, cores are not permanent. They wear out after producing something more than 5 times, and will become useless chunk of meat. It's best to give these to Researchers, just like type 0.

FormulasEdit

Here is list of stuff that can be made with Metroid cores.

TypeEdit
OutcomeEdit
EffectEdit
FormulaEdit
1

Condensed Capaicin

Raises body temperature. Can be made by grinding Chili Pepper. Sugar
Frost Oil Lowers body temperature. Can be made by grinding Ice Peppers. Water
Glycerol Can be used to make Nitroglycerine. Blood
2 Explosion A weak explosion. Not very dangerous. Blood
Metroid Jam Don't give this to Chef . Seriously. It's poison. Water
Synthetic Flesh Synthetic Meat, just don't tell where you got this! Sugar
3 Universal Enzyme Very useful thing, used by Chef. Blood, Water
Plasma Liquid plasma. Your co-workers will like this. You will like it too.

Sugar, Blood

1/2¹

Virus Makes blood infected by virus. Additionally, some Cyanide. Ask chemists to separate blood from Cyanide. Sugar, Acid

4

Teleport Teleports you to random tracking beacon on station.

Acid, Mutagen, Plasma

2/2/1

Crit Summons a random critter to you. Not always it will try to kill you, but be careful. Acid, Blood, Plasma, Mutagen
Bork Summons random food around you. Delicious! Sugar, Water
5 Chloral Hydrate Strongest sedative on station.

Blood, Water

1/2

Retrovirus Creates blood infected with Retrovirus. The virus itself isn't very dangerous, but it randomly changes SE and UE of infected person. Sugar
Foam Alien Foam Acid

¹ - 1/2 means "1 part, 2 parts". Sugar, Blood 1/2 means "One part Sugar, two parts Blood".

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